ORIUM | Star System Update a3.7
ORIUM » Devlog
a0.3.7 Patchnote :
General:
- -add Main Menu
- -add Tutorial
- -add Planet Generation
- -add Deposit
- -add Forgotten Data
- -add Arzad and Bogg characters (thanks to Vaelynn)
- procedural stars positioning across galaxy has been completely reworked
- huge tick optimization, needed for future content
- shortcut for building (1, Q, Z, E, R)
- add WIP Main Menu
Planet generation:
- 10 planets max can now be generated in a star system
- rythium deposit are generated on the surface of planets
- rarity of the star system influences the rarity of planets
- rarity planet influences quantity and quality of rythium deposits generated at the surface
- forgotten data are generated on the surface of planets
Forgotten data: new random treasure sometimes appearing on the surface of planets. Currently has three bonuses:
- navigation radius increased
- rythium profit increased
- rythium
Rythium profit: new percentage statistic, which changes the amount of rythium collected each year
Navigation radius: new percentage statistic, which changes the maximum navigation distance
User Interface:
- add quick zoom button for Star System View, Navigation View and Galaxy View
- rework map tooltip: now displays amount of stars in region, amount of colonized stars, name of arm and name of region
- rework star system information panel: planets are represented by icons, allowing to move quickly to planet or to have informations
- rework planet target
- rework star target: add loading and reveal animation of rarity
- rework planet tooltip: now displays temperature, height and distance
- added new circular UI around planet: display deposits number and few informations
- rework star tooltip: now displays orbits number, region and distance
- add tooltip on elements generated on the surface of planet
- add Rythium Vaelium and Orium font
- new icons for Rythium storage, Colony and Rythium Factories
- icons tooltip (shop and construction) improved
- rework shop grid
Graphism:
- rework star shader
- add new planet presets for random generation
- shadows on planet now work fine
- new factories model
Name generation:
- generation of random names now depends on the Seed (previously random at each creation)
- star name generation improved
Bugfix:
- panel flick
- seed without starting destination
- production of the colony not added to the total
- UI Planet target are now hidden by obstacles
- huge internal rework on navigation and zoom
- biggest stars spawn planet again
- fixed a stack overflow issue with dialogs
- you can now build in the capital system
Files
ORIUM 0.3.7 - Free Alpha Build
External
Nov 27, 2022
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ORIUM
Colonize a procedural galaxy
Status | In development |
Author | Ryth |
Genre | Simulation |
Tags | 3D, Atmospheric, colony, Experimental, Exploration, Futuristic, Sci-fi, Singleplayer, Space Sim, Unreal Engine |
Languages | English |
More posts
- ORIUM | Update a3.7.3Apr 06, 2023
- Orion: Galaxy Explorer | Information about the next updateAug 01, 2022
- Orion: Galaxy Explorer | Colony Update a3.6May 23, 2022
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