ORIUM | Star System Update a3.7


a0.3.7 Patchnote :

General: 

  • -add Main Menu
  • -add Tutorial
  • -add Planet Generation
  • -add Deposit
  • -add Forgotten Data
  • -add Arzad and Bogg characters (thanks to Vaelynn)
  • procedural stars positioning across galaxy has been completely reworked
  • huge tick optimization, needed for future content
  • shortcut for building (1, Q, Z, E, R)
  • add WIP Main Menu

Planet generation: 

  • 10 planets max can now be generated in a star system
  • rythium deposit are generated on the surface of planets
  • rarity of the star system influences the rarity of planets
  • rarity planet influences quantity and quality of rythium deposits generated at the surface
  • forgotten data are generated on the surface of planets

Forgotten data: new random treasure sometimes appearing on the surface of planets. Currently has three bonuses:

  • navigation radius increased
  • rythium profit increased
  • rythium

Rythium profit: new percentage statistic, which changes the amount of rythium collected each year

Navigation radius: new percentage statistic, which changes the maximum navigation distance

User Interface:

  • add quick zoom button for Star System View, Navigation View and Galaxy View
  • rework map tooltip: now displays amount of stars in region, amount of colonized stars, name of arm and name of region
  • rework star system information panel: planets are represented by icons, allowing to move quickly to planet or to have informations
  • rework planet target
  • rework star target: add loading and reveal animation of rarity
  • rework planet tooltip: now displays temperature, height and distance
  • added new circular UI around planet: display deposits number and few informations
  • rework star tooltip: now displays orbits number, region and distance 
  • add tooltip on elements generated on the surface of planet
  • add Rythium Vaelium and Orium font 
  • new icons for Rythium storage, Colony and Rythium Factories
  • icons tooltip (shop and construction) improved
  • rework shop grid 

Graphism:

  • rework star shader
  • add new planet presets for random generation
  • shadows on planet now work fine
  • new factories model

Name generation:

  • generation of random names now depends on the Seed (previously random at each creation)
  • star name generation improved

Bugfix:

  • panel flick 
  • seed without starting destination
  • production of the colony not added to the total
  • UI Planet target are now hidden by obstacles
  • huge internal rework on navigation and zoom
  • biggest stars spawn planet again
  • fixed a stack overflow issue with dialogs
  • you can now build in the capital system 

Files

ORIUM 0.3.7 - Free Alpha Build
External
Nov 27, 2022

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